Yaptıklarım Kırmızı boyadım bakın ne eğer yanlış varsa düzeltebilirim.
GameDefine.h
enum ItemSlotType
{
ItemSlot1HEitherHand = 0,
ItemSlot1HRightHand = 1,
ItemSlot1HLeftHand = 2,
ItemSlot2HRightHand = 3,
ItemSlot2HLeftHand = 4,
ItemSlotPauldron = 5,
ItemSlotPads = 6,
ItemSlotHelmet = 7,
ItemSlotGloves = 8,
ItemSlotBoots = 9,
ItemSlotEarring = 10,
ItemSlotNecklace = 11,
ItemSlotRing = 12,
ItemSlotShoulder = 13,
ItemSlotBelt = 14,
ItemSlotPet = 20,
ItemSlotBag = 25,
ItemSlotCospreGloves = 100,
ItemSlotCosprePauldron = 105,
ItemSlotCospreHelmet = 107,
ItemSlotCospreWings = 110,
ItemSlotCospreFairy = 111,
ItemSlotCospreTatto = 112
};
ItemHandler.cpp
case ItemSlotCospreFairy:
if (destpos != COSP_FAIRY)
return false;
break;
case ItemSlotCospreTatto:
if (destpos != COSP_TATTO)
return false;
break;
CharacterMovementHandler.cpp
uint8 equippedItems[] =
{
BREAST, LEG, HEAD, GLOVE, FOOT, SHOULDER, RIGHTHAND, LEFTHAND, CWING, CHELMET, CRIGHT, CLEFT, CTOP, FAIRY, TATTO
};
Globals.h
const uint8 FAIRY = 49;
const uint8 TATTO = 50;
const uint8 COSP_FAIRY = 7; // Fairy
const uint8 COSP_TATTO = 8;// Tatto
const uint8 COSP_MAX = 7; // 6 + 1 = 7 = 1 tane sloth dövme sistemin gelmiştir.
ITEM KODUNU YANLIS VARSA BAKIN..
810431970 Solar Tattoo 22 0 255 252 112 20 0 0 100 0 0 1 50 0 0 0 0 0 0 100 0 0 0 0 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 NULL NULL NULL