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aliemre123

Başlangıç Skilleri Ayarlama

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/*    ==Scripting Parameters==


Source Server Version : SQL Server 2016 (13.0.4001)
Source Database Engine Edition : Microsoft SQL Server Enterprise Edition
Source Database Engine Type : Standalone SQL Server

Target Server Version : SQL Server 2017
Target Database Engine Edition : Microsoft SQL Server Standard Edition
Target Database Engine Type : Standalone SQL Server
*/

USE [kn_online]
GO
/****** Object: StoredProcedure [dbo].[CREATE_NEW_CHAR] Script Date: 29.9.2017 20:59:16 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[CREATE_NEW_CHAR]
@strAccountID varchar(21),
@index tinyint,
@strCharID varchar(21),
@bRace tinyint,
@sClass smallint,
@nHair int,
@bFace tinyint,
@bStr tinyint,
@bSta tinyint,
@bDex tinyint,
@bIntel tinyint,
@bCha tinyint
AS

DECLARE @bNation tinyint
DECLARE @bCharCount tinyint
DECLARE @bCount tinyint

SELECT @bNation = bNation, @bCharCount = bCharNum FROM ACCOUNT_CHAR WHERE strAccountID = @strAccountID

IF (@bNation = 1 AND @bRace > 10)
RETURN 2
ELSE IF (@bNation = 2 AND @bRace RETURN 2
ELSE IF (@bNation 1 AND @bNation 2)
RETURN 2

SELECT @bCount = COUNT(strUserID) FROM USERDATA WHERE strUserID = @strCharID

IF (@bCount > 0)
RETURN 3

BEGIN TRAN
IF (@index = 0)
UPDATE ACCOUNT_CHAR SET strCharID1 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 1)
UPDATE ACCOUNT_CHAR SET strCharID2 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 2)
UPDATE ACCOUNT_CHAR SET strCharID3 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 3)
UPDATE ACCOUNT_CHAR SET strCharID4 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID

IF (@@ERROR 0 OR @@ROWCOUNT = 0)
BEGIN
ROLLBACK TRAN
RETURN 4
END

INSERT INTO USERDATA (strUserID, Nation, Race, Class, HairRGB, Face, Strong, Sta, Dex, Intel, Cha)
VALUES (@strCharID, @bNation, @bRace, @sClass, @nHair, @bFace, @bStr, @bSta, @bDex, @bIntel, @bCha)


update USERDATA SET zone=21 where zone = 21



update userdata set Class = 101 where struserid = @strCharID and @sClass = 101
update userdata set Class = 102 where struserid = @strCharID and @sClass = 102
update userdata set Class = 103 where struserid = @strCharID and @sClass = 103
update userdata set Class = 104 where struserid = @strCharID and @sClass = 104

update userdata set Class = 201 where struserid = @strCharID and @sClass = 201
update userdata set Class = 202 where struserid = @strCharID and @sClass = 202
update userdata set Class = 203 where struserid = @strCharID and @sClass = 203
update userdata set Class = 204 where struserid = @strCharID and @sClass = 204







DECLARE @bFree tinyint
SET @bFree = 0


EXEC ITEM_VER @StrCharID







IF (@@ERROR 0)






BEGIN
ROLLBACK TRAN
RETURN 4
END
COMMIT TRAN

RETURN 0

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Alıntı
Başka olması lazım LOAD_USER_DATA Da bak bi var mı at bakam.

@ aliemre123


/*    ==Scripting Parameters==


Source Server Version : SQL Server 2016 (13.0.4001)
Source Database Engine Edition : Microsoft SQL Server Enterprise Edition
Source Database Engine Type : Standalone SQL Server

Target Server Version : SQL Server 2017
Target Database Engine Edition : Microsoft SQL Server Standard Edition
Target Database Engine Type : Standalone SQL Server
*/

USE [kn_online]
GO
/****** Object: StoredProcedure [dbo].[LOAD_USER_DATA] Script Date: 29.9.2017 21:09:59 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[LOAD_USER_DATA]
@strAccountID varchar(21),
@strCharID varchar(21)
AS

DECLARE @strCharID1 varchar(21), @strCharID2 varchar(21), @strCharID3 varchar(21)

SELECT @strCharID1 = ISNULL(strCharID1, ''),
@strCharID2 = ISNULL(strCharID2, ''),
@strCharID3 = ISNULL(strCharID3, '')
FROM ACCOUNT_CHAR WHERE strAccountID = @strAccountID

IF (@strCharID NOT IN(@strCharID1, @strCharID2, @strCharID3))
RETURN

SELECT Nation, Race, Class, HairRGB, [Rank], Title, [Level], [Exp], Loyalty, Face, City, Knights, Fame, Hp, Mp, Sp, Strong, Sta, Dex, Intel, Cha, Authority, Points, Gold, Zone, Bind, PX, PZ, PY, dwTime, strSkill, strItem, strSerial, sQuestCount, strQuest, MannerPoint, LoyaltyMonthly, strItemTime, strMemo, sGenieTime, strGenieOptions FROM USERDATA WHERE strUserID = @strCharID

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Alıntı
Başka olması lazım LOAD_USER_DATA Da bak bi var mı at bakam.

@ aliemre123


Başlangıç özellikleri için LOAD_USER_DATA ne alaka? Bu presedür karakter select kısmında çalışır her karakter select de skillerini mi değiştireceksin adamın.

@ aliemre123
CREATE_NEW_CHAR üzerinde düzenleme yapman gerekecek.

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Sitelerde Paylaş
Alıntı
Başlangıç özellikleri için LOAD_USER_DATA ne alaka? Bu presedür karakter select kısmında çalışır her karakter select de skillerini mi değiştireceksin adamın.

@ aliemre123
CREATE_NEW_CHAR üzerinde düzenleme yapman gerekecek.


nasıl bir düzenleme

@ KiraAmora61

/*    ==Scripting Parameters==


Source Server Version : SQL Server 2016 (13.0.4001)
Source Database Engine Edition : Microsoft SQL Server Enterprise Edition
Source Database Engine Type : Standalone SQL Server

Target Server Version : SQL Server 2017
Target Database Engine Edition : Microsoft SQL Server Standard Edition
Target Database Engine Type : Standalone SQL Server
*/

USE [kn_online1]
GO
/****** Object: StoredProcedure [dbo].[CREATE_NEW_CHAR] Script Date: 29.9.2017 21:33:27 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[CREATE_NEW_CHAR]
@strAccountID varchar(21),
@index tinyint,
@strCharID varchar(21),
@bRace tinyint,
@sClass smallint,
@nHair int,
@bFace tinyint,
@bStr tinyint,
@bSta tinyint,
@bDex tinyint,
@bIntel tinyint,
@bCha tinyint
AS

DECLARE @bNation tinyint
DECLARE @bCharCount tinyint
DECLARE @bCount tinyint

SELECT @bNation = bNation, @bCharCount = bCharNum FROM ACCOUNT_CHAR WHERE strAccountID = @strAccountID

IF (@bNation = 1 AND @bRace > 10)
RETURN 2
ELSE IF (@bNation = 2 AND @bRace RETURN 2
ELSE IF (@bNation 1 AND @bNation 2)
RETURN 2

SELECT @bCount = COUNT(strUserID) FROM USERDATA WHERE strUserID = @strCharID

IF (@bCount > 0)
RETURN 3

BEGIN TRAN
IF (@index = 0)
UPDATE ACCOUNT_CHAR SET strCharID1 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 1)
UPDATE ACCOUNT_CHAR SET strCharID2 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 2)
UPDATE ACCOUNT_CHAR SET strCharID3 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID
ELSE IF (@index = 3)
UPDATE ACCOUNT_CHAR SET strCharID4 = @strCharID, bCharNum += 1 WHERE strAccountID = @strAccountID

IF (@@ERROR 0 OR @@ROWCOUNT = 0)
BEGIN
ROLLBACK TRAN
RETURN 4
END

INSERT INTO USERDATA (strUserID, Nation, Race, Class, HairRGB, Face, Strong, Sta, Dex, Intel, Cha)
VALUES (@strCharID, @bNation, @bRace, @sClass, @nHair, @bFace, @bStr, @bSta, @bDex, @bIntel, @bCha)

Update WAREHOUSE set WarehouseData = 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where WarehouseData = 0x00

update USERDATA SET zone=21 where zone = 21

--HUMAN WARRİOR--
update userdata set Class = 206 ,strong = '255' , sta = '177' ,Dex='60',Cha='50',Intel='50', [level] = '83' where struserid = @strCharID and @sClass = 201
--HUMAN WARRİOR--


--HUMAN ROGUE--
update userdata set Class = 208 ,strong = '60' , dex = '255' , sta = '177',Intel='50',Cha='50' , [level] = '83' where struserid = @strCharID and @sClass = 202
--HUMAN ROGUE--


--HUMAN MAGİCİAN--
update userdata set Class = 210 ,strong = '51' , sta = '135' ,Dex='60', cha = '186' , intel = '160', [level] = '83' where struserid = @strCharID and @sClass = 203
--HUMAN MAGİCİAN--


--HUMAN PRİEST--
update userdata set Class = 212 ,strong = '194' , sta = '84' , intel = '194',Dex='70',Cha='50' ,[level] = '83' where struserid = @strCharID and @sClass = 204
--HUMAN PRİEST--





-----------------------------------------------

--KARUS WARRİOR--
update userdata set Class = 106 ,strong = '255' , sta = '177' ,Dex='60',Cha='50',Intel='50', [level] = '83' where struserid = @strCharID and @sClass = 101
--KARUS WARRİOR--


--KARUS ROGUE--
update userdata set Class = 108 ,strong = '60' , dex = '255' , sta = '177',Intel='50',Cha='50' , [level] = '83' where struserid = @strCharID and @sClass = 102
--KARUS ROGUE--


--KARUS MAGİCİAN--
update userdata set Class = 110 ,strong = '51' , sta = '135' ,Dex='60', cha = '186' , intel = '160', [level] = '83' where struserid = @strCharID and @sClass = 103
--KARUS MAGİCİAN--


--KARUS PRİEST--
update userdata set Class = 112 ,strong = '194' , sta = '84' , intel = '194',Dex='70',Cha='50' ,[level] = '83' where struserid = @strCharID and @sClass = 104
--KARUS PRİEST--







update userdata set Class = 106 where struserid = @strCharID and @sClass = 101
update userdata set Class = 108 where struserid = @strCharID and @sClass = 102
update userdata set Class = 110 where struserid = @strCharID and @sClass = 103
update userdata set Class = 112 where struserid = @strCharID and @sClass = 104

update userdata set Class = 206 where struserid = @strCharID and @sClass = 201
update userdata set Class = 208 where struserid = @strCharID and @sClass = 202
update userdata set Class = 210 where struserid = @strCharID and @sClass = 203
update userdata set Class = 212 where struserid = @strCharID and @sClass = 204







DECLARE @bFree tinyint
SET @bFree = 0


EXEC ITEM_VER @StrCharID







IF (@@ERROR 0)






BEGIN
ROLLBACK TRAN
RETURN 4
END
COMMIT TRAN

RETURN 0

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@ aliemre123

İlk önce oyunda karakteri açıcaksın sonra skill pointlerini verip USERDATA kısmında skill stunundan verinin binary karşılığını alacaksın. Senin database inde stun tipi ney bilmiyorum ondan binary dedim. Örnek 0x0ABAC154 şeklinde olacak. Sonra bunu

Update WAREHOUSE set WarehouseData = 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where WarehouseData = 0x00

bu kısmın altında UPDATE şeklinde koyabilirsin.
örnek :

UPDATE USERDATA set Skill = 0x0ABAC154 WHERE strUserID = @strCharID

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@ aliemre123

İlk önce oyunda karakteri açıcaksın sonra skill pointlerini verip USERDATA kısmında skill stunundan verinin binary karşılığını alacaksın. Senin database inde stun tipi ney bilmiyorum ondan binary dedim. Örnek 0x0ABAC154 şeklinde olacak. Sonra bunu

Update WAREHOUSE set WarehouseData = 0xB813AF2F1E000100881BAF2F1E0001005823AF2F1E000100A017AF2F1E000100085AAF2F32000100D00FAF2F14000100B038B02F1E000100983CB02F1E000100C834B02F1E000100B03EAF2F1E0001004027AF2F140001009842AF2F1E00010030EEB12F14000100503CB22F14000100B0B5B02F14000100D003B12F140001009053491E0100010038B9670BA00F0100A08EB02F14000100C0DCB02F140001004015B22F140001006063B22F14000100C0C5351788130100B09E3517881301000085AF2F01000100F057B02F010001009067B02F01000100284AB92901000100158ECC1701000100FE91CC17010001008093B72F0100010090BAB72F010001004086B42F01000100D02EB92901000100201F4A3001000100201F4A300100010010A0B12F01000100708AB22F01000100A0FFB22F01000100203C491E0100010090D8B22F0100010090D8B22F0100010020C7B12F0100010080B1B22F01000100B026B32F010001000840491E0100010090D8B22F0100010090D8B22F010001001B068212010001000D0A821201000100FF0D821201000100F111821201000100313F4A1401000100313F4A14010001001B068212010001000D0A821201000100FF0D821201000100F11182120100010017404A1401000100674C4D14010001000BC4BF10302A01003BBCBF10302A010023C0BF10302A0100DBCBBF10302A0100F3C7BF10302A01004822981601000100F5988E0F1027010025918E0F102701000D958E0F10270100C5A08E0F10270100DD9C8E0F102701003026981601000100153F4F08204E0100F7239807204E0100156C800968420100AF66A707803E0100AF66A707803E010063DCC00AB0360100A784D30B204E0100B13FE10B384A01001F41E308384A0100E100B7085046010061974F09803E01007D80170A803E01001BB84D08803E01005332DE0B384A01001D821907C832010021F2A006B036010021F2A006B03601006F6E140AC8320100BD651708983A010003E97E09803E01001D821907C8320100398B1C07983A0100398B1C07983A0100FF499009C8320100AD42C40B983A0100F909AD0A50460100F3D3250AB036010010D0250AB0360100D137250AB0360100CF33250AB03601007961DF0A983A010013A4EE0A983A0100ADE6FD0A983A010063AE480BB036010041A1450BB0360100FF27470BB0360100F19B450BB0360100AF22470BB03601006DA9480BB03601003947BC0AE02E01001B47BC0AE02E01005747BC0AC83201005D00570B684201003F00570B803E01007B00570B50460100601E981601000100601E981601000100601E98160100010083AFD00C495C0100B3A7D00C6E4101009BABD00C495C010053B7D00C495C01006BB3D00C495C0100601E981601000100BF09330F6E410100EF01330F6E410100D705330F6E4101008F11330F6E410100A70D330F6E410100601E981601000100A1366410AA370100D12E6410AA370100B9326410AA370100713E6410AA370100893A6410AA370100601E981601000100A16395116E410100D15B95116E410100B95F95116E410100716B95116E410100896795116E410100601E981601000100C3F1DF0C495C0100F3E9DF0C495C0100DBEDDF0C495C010093F9DF0C495C0100ABF5DF0C495C010038FB971601000F27FF4B420FFA4901002F44420FFA4901001748420FFA490100CF53420FFA490100E74F420FFA49010020FF971601000F27E1787310C53D010011717310C53D0100F9747310C53D0100B1807310C53D0100C97C7310C53D01000803981601000F27E1A5A411FA490100119EA411FA490100F9A1A411FA490100B1ADA411FA490100C9A9A411FA490100F006981601000F274376FE0C25620100736EFE0C256201005B72FE0C256201002B7AFE0C25620100137EFE0C25620100D80A9816010001007FD0600FD54F0100AFC8600FD54F010097CC600FD54F010067D4600FD54F01004FD8600FD54F0100C00E98160100010061FD9110A043010091F59110A043010079F99110A043010049019210A043010031059210A0430100A812981601000100612AC311D54F01009122C311D54F01007926C311D54F0100492EC311D54F01003132C311D54F01009016981601000100 where WarehouseData = 0x00

bu kısmın altında UPDATE şeklinde koyabilirsin.
örnek :

UPDATE USERDATA set Skill = 0x0ABAC154 WHERE strUserID = @strCharID


anladım fakat karakteri açtığımda skiller verili şekilde geliyor. ben 1 lwl başlangıç skill 0 olarak ayarlamak istiyorum

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sorun çözüldü
BEGINNER_ITEM içinde strskill diye bi sütun oluşturulmuş

UPDATE USERDATA SET strItem = (SELECT strItem1 FROM BEGINNER_ITEM WHERE iClass = @Class),strSkill = (SELECT strskill FROM BEGINNER_ITEM WHERE iClass = @Class), Gold = (SELECT Gold FROM BEGINNER_ITEM WHERE iClass = @Class)   WHERE strUserId = @strUserId



kodundaki

strSkill = (SELECT strskill FROM BEGINNER_ITEM WHERE iClass = @Class)



bölümünü çı*****ca sorun ortadan kalktı

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